Overview
Welcome to MipMapEngine SDK
MipMapEngine SDK is a powerful 3D reconstruction toolkit designed specifically for aerial photogrammetry and 3D modeling. Whether you're new to 3D reconstruction technology or an experienced developer, this documentation will help you get started quickly and make full use of the SDK's powerful features.
MipMapEngine SDK is provided as a CLI tool. You can develop with any programming language that can call executable programs such as C++, Python, JavaScribe, or invoke it directly from CMD, PowerShell, and other tools. Before evaluating the SDK, it is strongly recommended that you first evaluate the model reconstruction features, performance, and output quality through MipMapDesktop software. After completing the evaluation, use MipMapEngine to assess integration into your business workflow
🚀 Quick Navigation
📋 System Requirements
Before getting started, please ensure your system meets the following requirements:
- Operating System: Windows 10+ or Linux (Ubuntu 22.04+)
- Graphics Card: NVIDIA GPU (GTX 1050Ti or higher)
- Driver Version:
- Windows: ≥ 528.33
- Linux: ≥ 525.60.33
- Memory: 16GB RAM (32GB+ recommended)
- Storage: At least 500GB available space
🎯 What Can the SDK Do?
MipMapEngine SDK provides the following core features:
- Aerial Triangulation: Calculate camera positions and orientations
- 3D Model Generation: Generate high-quality 3D models from images
- Orthophoto/Digital Surface Model Generation: Create orthophotos and digital surface models
- Gaussian Splatting Generation: Generate realistically renderable Gaussian Splatting outputs
👇 Next Steps
Ready to get started? Please visit our Installation Guide.
Current Version: v4.0 | Last Updated: March 2024